...and then it’s time for modelling
This first handcrafted model was made to get a sense of scale for the original idea behind Team Beats. It gave me a gauge for the size I needed to use and helped further my ideation process.
This model was used to explore how to better seperate the players into roles. This helps to better facilitate a cooperative playstyle that encouraged both sociodramatic play and social development.
This model helped solidify the style of Team Beats and also shed light on certain problems that this iteration had in terms of accessibility, and manufacturing.